Good

Possibly my favourite of the six volumes. Plenty of action and excitement.
adventurous challenging funny tense fast-paced
Plot or Character Driven: A mix
Strong character development: Complicated
Loveable characters: Yes
Diverse cast of characters: Yes
Flaws of characters a main focus: Complicated

This series definitely lends itself to the graphic novel treatment. I wish more of these D&D series were adapted as graphic novels given they have a lot of elements that would translate well to the more visual medium.

After Bruenor seems to be lost in Mithral Hall, and the assassin Entreri captures the halfling, it is up to Drizzt and the barbarian to go rescue him. A new quest begins, one that will take them by sea and desert to a city of thieves, the city that the halfling thought he had left behind. It is a quick and entertaining read. Fans of the Drizzt series who have read the novels will likely enjoy this as will most fantasy readers.
adventurous hopeful tense medium-paced
Plot or Character Driven: A mix
Strong character development: Yes
Loveable characters: Yes
Diverse cast of characters: Yes
Flaws of characters a main focus: Yes