Avant-garde Videogames: Playing with Technoculture by Brian Schrank
Avant-garde Videogames: Playing with Technoculture

Brian Schrank

Avant-garde Videogames: Playing with Technoculture

Brian Schrank

217 pages first pub 2014 (editions)

nonfiction technology adventurous informative reflective medium-paced
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We can evaluate the avant-garde, Schrank argues, according to how it opens up the experience of games (formal art) or the experience of being in the world (political art). He shows that different artists use different strategies to achieve an avan...

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