Focus on Mod Programming in Quake III Arena by Shawn Holmes, Andy Smith
Focus on Mod Programming in Quake III Arena

Shawn Holmes, Andy Smith

Focus on Mod Programming in Quake III Arena

Shawn Holmes, Andy Smith

304 pages first pub 2002 (view editions)

medium-paced
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Description

Armed with a copy of Quake III, a few tools, and a little knowledge readers can get up to the standard of a professional mod developer. A mod is a way of expanding the game. Readers can then take their skills further as they learn advanced techniq...

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