The Guide to Computer Simulations and Games by Jim Parker, Katrin Becker

The Guide to Computer Simulations and Games

Jim Parker, Katrin Becker

453 pages first pub 2018 (view editions) user-added

nonfiction reference technology
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A non-programmer's introduction to simulations and games. Most intro simulation books are written for programmers. Our book offers technical details on what they are and how they are built, written for someone who is not (and doesn't want to be) a...

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