Fundamentals of Action and Arcade Game Design by Ernest Adams

Fundamentals of Action and Arcade Game Design

Ernest Adams

26 pages first pub 2014 (editions)

informative medium-paced
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Description

You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the action and arcade genre. This focused guide gives you exactly what you n...

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